Monday, September 21, 2015

Homework 2

   1.     What type of game will you be creating?  [25 pts]

·      When deciding what kind of game to create, each member of the group provided a few options of genres and game types. When reviewing the results, we found that we all were interested in an atmospheric survival horror game. We all thought that creating a creepy and sinister world would be very interesting and challenging. We all agreed that the aspect of survival would heavily influence our game. This lead us to consider the overall experience that we wanted our gamers to feel.


   2.     What is the quintessential experience you'd like the users to feel? [25 pts]

·      Fear
·      Dread
·      Desperation
·      Mystery
·      Alone
·      Discovery


   3.     What is the theme of your game? [25 pts]

·      The central idea or theme of our game is Isolation/Survival. We want the game to seem scary because you are all alone and that to survive you need to escape.
·      Isolation
·      Escape
·      Survival


   4.     Provide an initial storyline [25 pts]

A member of a private security firm is sent on a mission to recover data from an “abandoned” submarine. However, when he arrives, he finds that it is not abandoned, and that a bio weapon developed by the security firm he works for has infected the entire crew. However, the man still needs the data, so he needs to fight his way through the submarine, escaping in the process. 

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